Game_Heterochromia
21 June 2025
Heterochromia is a two-player co-op puzzle game created during the summer semester 2025.
Its mechanics are based on color theory (CMYK / RGB / Saturation): both players as fox and robot must work together to solve visual puzzles.
For me, the most exciting part was turning visual ideas into a game experience.
We created all assets ourselves, focused on a strong visual identity and coordinated what was needed creatively and technically.
Play the Prototype:https://gd.games/jume19/heterochromia
My Role/Skills/Tools- Character design & 2D game asset creation
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Visual puzzle and environment design
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Team organization and cross-disciplinary communication
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Software: Procreate, Figma, GDevelop
TeamJulien Mette: Lead Programmer
Gizem Cosar: Lead Artist
Amy-Lou Leier: Character Animation, Title
Jessica Brunotte: Art/Assets, Organisation, Concept Art
©2025Jessica Brunotte//Portfolio Impressum