Game_Heterochromia

21 June 2025

Heterochromia is a two-player co-op puzzle game created during the summer semester 2025. 
Its mechanics are based on color theory (CMYK / RGB / Saturation): both players as fox and robot must work together to solve visual puzzles. 
For me, the most exciting part was turning visual ideas into a game experience. 
We created all assets ourselves, focused on a strong visual identity and coordinated what was needed creatively and technically.

Play the Prototype:https://gd.games/jume19/heterochromia

My Role/Skills/Tools
  • Character design & 2D game asset creation
  • Visual puzzle and environment design
  • Team organization and cross-disciplinary communication
  • Software: Procreate, Figma, GDevelop
TeamJulien Mette: Lead Programmer
Gizem Cosar: Lead Artist
Amy-Lou Leier: Character Animation, Title 
Jessica Brunotte: Art/Assets, Organisation, Concept Art

©2025Jessica Brunotte//Portfolio Impressum